[▲ Vercel Community](/) · [Categories](/categories) · [Latest](/latest) · [Top](/top) · [Live](/live) [Help](/c/help/9) # Vite build cache not clearing on Vercel after redeploy from Manus checkpoints 26 views · 0 likes · 2 posts Linkme247 (@linkme247) · 2026-02-27 Hi, please I need urgent help on the following issues * `Vite` project outputs to `dist/public` * Builds complete successfully, but `Vercel` serves old cached bundles * **Production Overrides** don’t match the current **Project Settings** * Redeploying doesn’t clear the old cache * I dont know why the build cache isn’t being cleared properly when I deploy from **Manus checkpoints**? Thanks Pauline P. Narvas (@pawlean) · 2026-02-27 Hey there! Your cached build issue is likely happening because Vercel is using stale build artifacts. **First, let's do a clean deploy without any cached data:** - Go to your project dashboard → Deployments tab - Click the three dots on your latest deployment → Redeploy - **Uncheck "Use existing Build Cache"** → Deploy Alternatively, you can force a clean build using: - Add environment variable: `VERCEL_FORCE_NO_BUILD_CACHE=1` - Via CLI: `vercel --prod --force` **Since your Vite project builds to `dist/public`, you'll want to make sure this is configured correctly:** - Go to Project Settings → Build & Development Settings - Set Output Directory to `dist/public` (not just `dist`) - Turn OFF any Production Override toggle if it's enabled **If you have a `vercel.json` file in your project**, it might be overriding your dashboard settings. Check if you have something like: ```json { "outputDirectory": "dist/public", "framework": "vite" } ``` Could you also clarify what "Manus checkpoints" refers to? Let me know if the clean deploy fixes it or if you're still seeing issues!