Hey everyone — I’ve been building [Grid Leveling](https://gridleveling.com) solo, a browser puzzle site with four games: a Queens logic puzzle (LinkedIn Queens-style), classic Sudoku, Wend (a word-tracing puzzle I designed myself), and Patches — a LinkedIn-Patches-style variant of Shikaku where you divide the grid into rectangles matching each clue’s size *and* shape (square/wide/tall). No signup, no ads, works on mobile.
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> Stack: Next.js App Router, deployed on Vercel. Each game has daily puzzles plus a graded level pack (Queens alone has 9 difficulty tiers, 4×4 through 12×12; Patches just shipped with its own difficulty tiers too).
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> Would love feedback on performance/UX, especially the puzzle boards on mobile — Patches in particular uses drag-to-draw-a-rectangle interaction and I’d like to know if it feels right on touch. Daily puzzles if you want to try it: [Queens daily]( Daily Queens Puzzle – Today's Free Challenge | Grid Leveling ) · [Wend daily]( Daily Wend Puzzle – New Challenge Every Day | Grid Leveling ) · [Sudoku daily]( Daily Sudoku Challenge – Free Puzzle Today | Grid Leveling ) · [Patches daily](Daily Patches Puzzle – New Challenge Every Day | Grid Leveling).