Hey everyone,
I’ve been experimenting with building a word puzzle game inspired by the Letter Boxed concept, and I’m planning to deploy it using Next.js on Vercel. The idea is to create a clean, fast, and interactive experience where users connect letters around a box to form words with some added twists like daily challenges and streak tracking.
Tech Stack
So far, I’m thinking of:
- Using
Next.js(App Router) for the frontend - Deploying everything on
Vercelfor instant previews and scalability - Possibly adding
Edge Functionsfor validating words in real-time
From what I’ve seen, Vercel preview deployments are great for UI iteration, but they don’t fully simulate backend logic changes in previews — so I’m wondering how others handle full-stack testing for interactive games like this.
Questions for the Community
I’d love input on:
- What’s the best way to structure game logic (client vs server)?
- Any recommendations for handling a word dictionary efficiently?
- Should I keep validation fully client-side for speed, or move it to
Serverless Functions? - Has anyone built something similar (word/puzzle game) on
Vercel?
I’m especially interested in performance optimization and keeping the gameplay smooth across devices.
Would really appreciate any insights, examples, or even repo links.
Thanks!