Hi everyone,
I’ve been exploring Vercel for deploying small interactive projects lately, especially browser-based games and lightweight apps, and overall the developer experience has been pretty smooth.
Recently, I started working on a word-based puzzle concept (inspired by games like letter-box style challenges), and I’m curious how others are handling similar builds on Vercel.
Key Challenges
- Managing state efficiently on serverless functions
- Handling real-time interactions (without overcomplicating things)
- Optimizing performance for repeat users
I noticed this community is quite active in areas like Help, Showcase, and Discussions where people share projects and troubleshoot issues, so I thought this would be the perfect place to ask.
Questions for the Community
For those who have built or deployed interactive or game-like apps:
- Did you stick fully with
Vercel(API routes,edge functions, etc.), or combine it with other services? - Any tips for keeping things fast and scalable without increasing costs too much?
- Would you recommend any specific stack with
Next.jsfor this type of project?
Would love to hear your experiences or even see what you’ve built 