Created a whole application and suddenly it broke and will not deploy. looks like all 3d webgGL apps are broke even in the versel templates
Error THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrentSequence failed: . at HTMLCanvasElement.Ee (shaders) at Dt (shaders) at new FT (shaders) at Object.initialize (shaders) at async x (shaders)