Mobile (native) app development in v0

From the SMEs etc in community, has anyone used v0 to create ios/Android mobile native apps? I’ve seen

I’d like to use v0 almost entirely to develop my app and then be able to use something like Cordova or Ionic to simply wrap it and build an .APK and .IPA file receptively for Android and iOS.

Just curious if anyone has an efficient workflow. Right now, I’m using Ionic Appflow and Github but it didn’t really like the code I pushed from v0 to Git.

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Did you know about these other v0 resources? A human should be here soon to help, but the answer may already be available even faster in one of these other posts.

This guide is a great place to start.

And these recordings can give you a look at v0 features and strategies in action: Topics tagged v0

Hi @jayhilwig, nice discussion you bring up here. I’ve not seen any examples for this in the community. I’m not sure if v0 has the support for native apps right now.

I think React Native is a good bet because it is React and has some projects for web, desktop and native support.

A good write up here as well: From Web to Native with React

Great article, thanks @anshumanb, and I should reiterate I’m a designer masquerading as a dev :slight_smile: Based on my research, React Native is ideal for mobile apps just as you suggest. v0 does not support (preview) React Native, right? I’m using Chatgpt + Expo.dev right now for a cross platform native mobile app I’m building but would prefer to use v0.
Curious what Vercel product team thinks?

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You can do mobile via webviews pretty well, just using the “save to homepage” feature on iOS (similar on android) during development and eventually packaging for the app store with Ionic Capacitor or cordova/phonegap.

But there’s currently no React Native support in v0, via expo or otherwise. This is something I’d really like to see

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I would also love to see more options to build native mobile applications. I think this would leverage v0 to a totally new level!

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I would love native iOS support in v0. Right now I describe the app and all of it’s screens and then tell v0 to build it using swift. You then can’t see any of the designs or interact within v0 but can copy everything and paste into cursor and then use xcode to build. This works but isn’t the best!

i’m building a progressive web app and v0 seems to work pretty well for that! set up the manifest and everything for me.

Yes, you can use v0 to build the frontend, then wrap it with Cordova or Ionic for native deployment. However, v0-generated code may need tweaks for compatibility. Using Ionic Appflow with a clean, manually adjusted Git repo often works better than pushing raw v0 output directly.

Good question and discussion around native mobile development! For companies building robust, cross-platform solutions, solid mobile enterprise app development is key to ensuring scalability, security, and smooth user experiences. You can find a good guide on how to approach that here: mobile enterprise app development.

Using v0 for native mobile app development is possible but not fully optimized for it yet. Since v0 primarily targets web apps, you can build your frontend there and then wrap it using Cordova or Capacitor (preferred over Ionic) to generate .apk and .ipa files. The best workflow is to export clean web code from v0, adjust dependencies manually, and integrate with Ionic or Capacitor’s CLI. Then, use Appflow or Xcode/Android Studio for builds. Ensure you configure routing, permissions, and responsive layouts for mobile screens before wrapping to avoid build or runtime issues.

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Yes, I get that v0 does not have native mobile integrations, that’s just not what it was built for. I’m using a combo of VS code + expo to generate native builds from a single codebase. There’s the new https://www.vibecodeapp.com/ that (I believe) is trying to allow native builds via web gui but haven’t really explored.

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