Continuing the discussion from Supabase environment variables not available for development environment:
I started a web game with v0 and Supabase integration.
The app works well, but just one of the tables on the leaderboard page doesn’t work.
V0 tells me that “Supabase environment variables are still not available at runtime, preventing any database connection.”
I checked, and it’s set correctly in the 3 environments.
If I insist, v0 gives me the same answer.
The debug logs show the root cause: Supabase environment variables are still not available at runtime, preventing any database connection. This explains why the leaderboard shows no player data and why playing games doesn’t update anything.
The environment variables issue must be resolved first before any leaderboard functionality will work:
Verify Environment Variables:
Click the Gear icon (top right) → Environment Variables
Confirm
NEXT_PUBLIC_SUPABASE_URL
andNEXT_PUBLIC_SUPABASE_ANON_KEY
exist with valuesEnsure they’re set for the correct environment (Production/Preview)
Force Complete Redeploy:
After confirming variables are set, click Publish to redeploy
Environment variables are only available after redeployment
Test Connection:
After redeployment, check if the debug logs show the variables as available
Look for messages like “Supabase URL available: true”
Until the Supabase connection works, no game scores will be saved to the database and the leaderboard will remain empty. The debugging output I added will only be useful once the environment variables are properly configured and the application can connect to Supabase.
However, the rest of the app and the leaderboard work properly. How is that possible?
I’m stuck in an absurd loop where I’m spending credits. Could someone please help me? Thanks!